Preparing Teachers and Administrators for Maker Education

Continuing Education Credits

Continuing Education Credits

Earn CEUs while learning about implementing electronics in education.
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Professional Development

Deepening Tech Literacy

General learning in the area of technological literacy.
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Implementation Training

Implementation Training

Learn how to add electronics and making to the classroom.
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Complimentary Resources

Free, Open Source Resources

Online resources that can be accessed immediately.
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Continuing Education Credits

These multi-day courses provide an intensive training experience for educators and offer Continuing Education Units (CEUs) upon successful completion.

Microcontrollers for Educators

Niwot, CO


July 17-21

Price: $750

Location: SparkFun Headquarters — Niwot, CO

This five-day class is designed to give teachers and educators (middle school through higher ed) a foundation in electronics, programming, computer science and “Making” for their classrooms. In this class, we will introduce the basics of circuits, electricity, engineering and computing using Arduino. The course will focus on both the technical aspects as well as the pedagogy, activities, pacing and strategies for implementing a project-based STEM classroom. This class is good for 3.0 professional development semester credit hours through Colorado State University continuing education.

New York, NY


July 24-28

Price: $1000

Location: The Spence School - New York, NY

The Spence School in collaboration with SparkFun Electronics, is pleased to announce our first East Coast Microcontrollers for Educators class!


This class is designed to give teachers and educators (Middle School - Higher Education) a foundation in electronics, programming, computer science, and “Making” for their classroom. In this class, we will introduce the basics of circuits, electricity, engineering and computing using Arduino. The course will focus on both the technical aspects as well as the pedagogy, activities, pacing, and strategies for implementing a project-based STEM classroom.

San Jose, CA


August 7-11

Price: $1000

Location: The Tech Museum of Innovation - San Jose, CA

This class is designed to give teachers and educators (Middle School - Higher Education) a foundation in electronics, programming, computer science, and “Making” for their classroom. In this class, we will introduce the basics of circuits, electricity, engineering and computing using Arduino. The course will focus on both the technical aspects as well as the pedagogy, activities, pacing, and strategies for implementing a project-based STEM classroom.

What's Included?

  • 5 days of training at SparkFun headquarters in Niwot, CO
  • Materials

What to Bring

  • A laptop with the following programs installed:
  • Ideas about what a STEM classroom looks like

Logistics

  • This is a 5-day long class held at SparkFun headquarters in Niwot, CO.
  • Each day will consist of learning in the morning and hands-on time in the afternoon.
  • There will be small homework assignments and assigned readings for each day of class.
  • The class ends in a project-learning showcase where participants design and build a project.
  • 3 continuing education units are available through Colorado State University upon successful completion of this class.

Pricing

  • $750 per participant for the class (includes $300 worth of take home classroom hardware)
  • Plus an additional $171 if CSUs are desired
Microcontrollers for Educators

Deepening Technological Literacy

With the technology landscape in constant growth mode, building the technological literacy of educators is an ongoing commitment. SparkFun provides a comprehensive menu of professional development workshops focused on deepening participants’ knowledge of technology concepts.

Standard workshops include:

  • What is Maker Education?

    Introducing Tinkering to Any Classroom
  • Closing the STEM Gap:

    The Urgency Behind Maker Education and Project-Based Learning
  • Making a Makerspace:

    How do I Bring Maker Education to My School?
  • Code and Hardware:

    The Next Generation Literacy

What's Included?

  • One six-hour workshop at your desired location (plus a one-hour lunch break)
  • Training for no less than 10 educators and up to 30 educators
  • Highly trained SparkFun instructor(s) to lead the workshop
  • All travel expenses for SparkFun instructors

What to Bring

  • All participants should bring laptop computers (please alert us if we need to make accommodations on this).
  • A Risk and Release Waiver will need to be signed by anyone attending the workshop. Completed forms must be given to the lead instructor before the start of class.
  • We don’t sell SparkFun products at our workshops, but they can be purchased in advance through sparkfun.com.

Logistics

  • Short breaks will be provided every 90 minutes in addition to a one-hour lunch break.
  • Specific parking and A/V instructions, if any, should be provided to SparkFun in advance.
  • Classes must be no less than 10 students and capped at 30 students.

Pricing

  • Price: $2,200 per day (not including hardware)

Looking to deepen your technological literacy?

Implementation Training: Build Your Skills

SparkFun Education provides a full spectrum of support for educators wishing to implement electronics into the classroom. Though not required, these professional development workshops build the skills of educators and prepare them to teach these concepts to students.

Standard workshops include:

IOT and Data Logging

Using the Johnny Five Inventor's Kit and IoT Starter Kit

Introduction to Arduino

Using the Digital Sandbox

Purposeful Use 3D Printing

Using the Digital Sandbox

Robotics in Schools

Using the Redbot Kit

Getting Started with eSewing and Wearables

Using the LilyPad

Getting Started with Programming and Hardware

Using Sparkfun's Inventor’s Kits

Using the Learning Platform "Ardublock"

Using the Digital Sandbox

Detailed workshop specifications:

What's Included?

  • One six-hour workshop at your desired location (plus a one-hour lunch break)
  • Training for no less than 10 educators and up to 30 educators
  • Highly trained SparkFun instructor(s) to lead the workshop
  • All travel expenses for SparkFun instructors

What to Bring

  • All participants should bring laptop computers (please alert us if we need to make accommodations on this).
  • A Risk and Release Waiver will need to be signed by anyone attending the workshop. Completed forms must be given to the lead instructor before the start of class.
  • We don’t sell SparkFun products at our workshops, but they can be purchased in advance through sparkfun.com.

Logistics

  • Short breaks will be provided every 90 minutes in addition to a one-hour lunch break. SparkFun instructors will need an hour before and after the workshop to allow for setup and teardown.
  • Specific parking and A/V instructions, if any, should be provided to SparkFun in advance.
  • Classes must be no less than 10 students and capped at 30 students.
  • The ideal space for a SparkFun workshop is a classroom/training room with tables that can accommodate a participant with a laptop computer and an 18"x30" workspace for each participant.
  • Please make sure there are an abundance of outlets near the desks for the participants to plug in their computers and any other devices that might be used for the class. Access to power outlets for each workspace is ideal.

Pricing

  • Price: $2,200 per day (not including hardware)

Ready to speak to a specialist with SparkFun Education?

Open Classes

Our education staff travels the country to deliver professional development on electronics, coding and maker education. Below is a list of upcoming classes that are open to the public.

Scheduled classes:


Microcontrollers for Educators

Date: July 17-21
Location: SparkFun Headquarters - Niwot, CO
Price: $750 per participant for the class (includes $300 worth of take home classroom hardware)
Details: This five-day class, hosted at the SparkFun headquarters in Boulder, CO, is designed to give teachers and educators (middle school through higher ed) a foundation in electronics, programming, computer science and “Making” for their classrooms. In this class, we will introduce the basics of circuits, electricity, engineering and computing using Arduino. The course will focus on both the technical aspects as well as the pedagogy, activities, pacing and strategies for implementing a project-based STEM classroom. This class is good for 3.0 professional development semester credit hours through Colorado State University continuing education.

Microcontrollers for Educators in Collaboration with The Spence School – New York, NY

Date: July 24–28
Location:The Spence School - New York, NY
Price: $1000 per participant (includes more than $400 worth of take-home classroom hardware)
Details: The Spence School in collaboration with SparkFun Electronics, is pleased to announce our first East Coast Microcontrollers for Educators class!
This class is designed to give teachers and educators (Middle School - Higher Education) a foundation in electronics, programming, computer science, and “Making” for their classroom. In this class, we will introduce the basics of circuits, electricity, engineering and computing using Arduino. The course will focus on both the technical aspects as well as the pedagogyactivitiespacing, and strategies for implementing a project-based STEM classroom.

Microcontrollers for Educators

Date: August 7-11
Location: The Tech Museum of Innovation - San Jose, CA
Price: $1000 per participant (includes more than $400 worth of take-home classroom hardware)
Details: This class is designed to give teachers and educators (Middle School - Higher Education) a foundation in electronics, programming, computer science, and “Making” for their classroom. In this class, we will introduce the basics of circuits, electricity, engineering and computing using Arduino. The course will focus on both the technical aspects as well as the pedagogyactivitiespacing, and strategies for implementing a project-based STEM classroom.

ISTE Conference Workshops:


eTextiles and the Maker Student

Date: Monday June 26
Time: 12:30–3:30p.m. CDT
Location: ISTE Conference – San Antonio, TX
Price: $123, with ISTE registration
Details: Explore ways to inspire students with STEAM activities focusing on combining crafting and technology. We’ll examine alternative ways to teach introductory electronics and programming using LilyMini sewable electronics boards. This prewired circuit will be programmed then snapped apart and implemented into an interactive e-textile project using conductive thread.

Physical Computing and the Maker Movement

Date: Monday June 26
Time: 2:30–4:00p.m. CDT
Location: ISTE Conference – San Antonio, TX
Price: $63, with ISTE registration
Details: Get an introduction to programming and electronics using Arduino, programming hardware that interacts with our surroundings, to enable physical computing. We'll share how the maker movement is turning students into producers instead of just consumers and demonstrate how this small, low-cost programmable device works.

Arduino Inventor's Guide: Cardboard Projects Integrating Electronics and Computer Science

Date: Monday June 26
Time: 5:30–7:00p.m. CDT
Location: ISTE Conference – San Antonio, TX
Price: $63, with ISTE registration
Details: In the last decade, Arduino has become a staple for makers to add interactivity to projects. We have been working on a book highlighting a number of projects that can be done using Arduino with cardboard, ping pong balls and assorted electronics. Come for a demonstration of one of these projects.

Converting Scraps and Recycled Materials Into STEM Robots With Arduino

Date: Tuesday June 27
Time: 4:30–7:30p.m. CDT
Location: ISTE Conference – San Antonio, TX
Price: $123, with ISTE registration
Details: Discover how to build a robotics platform using whatever students can find, like cardboard, recycled cans and a low-cost Arduino micro-controller. We'll also explain how to embed concepts of mathematics, motion, computational thinking and computer science into your robotics lessons.

Free, Open Source Resources

The backbone of SparkFun is providing high-quality education materials to support educators and anyone getting into electronics. Access the following resources now:

InventorSpace

InventorSpace

Find and share new projects to do with your class.

Concept Library

Concept Library

Learn the basics of electronics through these concept tutorials.

Presentation Library

Classroom Downloads

Cheat Sheets and handouts to make life easier.

Guides Library

How-to Library

How-to Library to help you use our kits and materials for your projects.

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